[Download] 3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL PDF EPUB

Download “3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL” PDF and EPUB eBook free. 3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL by Franc Pouhela is a beautiful book that is now available for download in both PDF and EPUB format.

3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL Summary

3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL is a beautiful novel written by Franc Pouhela. The book was published on February 1, 2024 and is available in both PDF and EPUB formats. Below is the summary of “3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL by Franc Pouhela”:

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Developing a custom game engine in today’s landscape might raise eyebrows among many, as there’s an abundance of really good free and open-source alternatives readily accessible. To challenge this prevailing wisdom might appear unconventional at best. However, I firmly believe that there are compelling reasons for you to explore this intricate world. In this book, you will embark on a journey to build a cross-platform 3D game engine from scratch using C++ and OpenGL. The adventure begins with setting up a versatile development environment and a robust build system, laying the foundation for the challenges that lie ahead. As the journey progresses, we venture into more advanced terrain, tackling the implementation of critical features such as graphics rendering, physics, scripting, serialization, etc. Finally, it culminates with the implementation of a graphical user interface to improve interaction with the engine’s features and game creation.

Details About 3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL by Franc Pouhela – eBook

  • Title: 3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL
  • Author: Franc Pouhela
  • Language: English
  • Genres:
  • Series:
  • Published Date: February 1, 2024
  • Status: Available for Download
  • Formats: PDF/EPUB
  • [EPUB] Filename: 3D_Game_Engine_Development_Learn_how_to_Build_-_Franc_Pouhela.epub
  • [PDF] Filename: 3D_Game_Engine_Development_Learn_how_to_Build_-_Franc_Pouhela.pdf
  • EPUB File Size: 15.59 MB
  • PDF File Size: 19.14 MB

[Download] 3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL by Franc Pouhela PDF EPUB

Clicking on the buttons below will start the download process for 3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL by Franc Pouhela. This book is available in both EPUB and PDF formats for free. Read this beautiful novel and share your thoughts in the comments.

 

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